“teamLabBody -3D Motion Human Anatomy-” is a medical app created under the supervision of Prof. Kazuomi Sugamoto (Osaka University Orthopedic Biomaterial Science Laboratory, Orthopaedic Surgeon). It is the world’s first app to reproduce the movement of a living human with 3D visuals of muscles, nerves, bones, and joints of the whole body.
The World’s First Reproduction! The Skeletal Movement of a Living Human
The movement of the joints of a living human, not found in medical resources, reproduced in 3D
World’s First to Analyze and Reproduce the 3D Movement of Living Human Joints.
The research started from 1998 after discovering that the movement of living human joints differs from what is mentioned in medical references.
Data has been taken for more than 10 years from CT and MRI images of living human to observe the arrangement and movement of every single joint and to analyze them with computer programs.
The arrangement and movement of the human skeleton can be observed from any angle and magnification.
Highly Accurate 3D Reproduciton of Human Body
Highly accurate reproduction using CT and MRI data
All 827 parts reproduced in 3D from CT and MRI images. Easily discover names and detailed explanations of every part of the body. Collect the full body of muscle, ligament, nerve, blood vessel, and bone. (Internal organs and brain will be released in the near future)
Intuitive Operation from Full Body View
Easy to understand for the general public, useful for explanations to patients
Start from the full body view and freely choose any muscle, ligament, nerve, blood vessel, or bone.
*Start from top layer and use slide bar to switch the layer to display.
*Choose from display, semitransparent, or hide for muscles, ligaments, nerves, blood vessels, and bones.
*Choose from display, semitransparent, or hide for selected parts.
Immediate Search for Specific Parts of the Human Body
Up to 1000 Detailed Explanations of Human Body Parts
Search for names and detailed explanations of body parts and get the 3D visual in an instance. Also, add pages to favorites, view pages visited in the past, and add notes to each body part.
3D ALL BODY MODE
Choose a specific muscle, ligament, nerve, blood vessel, or bone to see it individually in 3D.
(The angle and magnification can be freely adjusted.)
BONE MOTION MODE
Watch the skeletal movement of a living human in 3D.
(Select the direction of movement from multiple choices.)
(The angle and magnification can be freely adjusted.)
“I wanted to see the 3D movements of the joints.”
Professor Kazuomi Sugamoto, from the laboratory of “Orthopedic Biomaterial Science” of Osaka University, and his research team had created the world’s first method for analyzing 3-dimensional movements of the joints of living people, which became the base of teamLabBody -3D Motion Human Anatomy-. Up to this time, x-ray projection images on two-dimensional surfaces and three-dimensional still images by CT and MRI scans have been used as reference for orthopedic treatments and surgery. However, these were not enough for treating dislocated shoulder joints or for artificial knee joint replacements of gonarthrosis patients. Thereupon, Prof. Sugamoto’s research team created the technology mentioned below to analyze the 3-dimensional movements of joints.
*Registration with CT or MRI
3D images of bones are constructed by extracting specific bones from CT or MRI images. The images are shot in the orbital path of the joints from several positions. In addition, the distance moved and the angle of transferal rotation can be calculated by making the bones of each position overlap.
The behavior of joints can be observed as a movie by estimating the coordination of spacial positions of bones from every X-ray projection image frame using a computer program.
Discover movements of joints not written in medical references for
The research team used this technology to analyze the movements of living human joints and discovered that voluntary movements of living human are different from involuntary movements observed in donor bodies. The team thought revealing voluntary movements of living human will be highly beneficial to medical treatment, operation and education, leading to the start of teamLabBody -3D Motion Human Anatomy- in 1998.
Observe the morphology and movement of bones and muscles with highly accurate 3D motion graphics
For more than 10 years, the team has taken CT and MRI images of 20-30 living human, observed the arrangement and movement of every single joint, analyzed the images with computer programs, and has visualized the muscles, nerves, blood vessels, bones, and joints of the human body. By exchanging opinions with clincians, the team was also able to obtain highly accurate representations of the arrangements and movements of bones and muscles in 3D motion graphics, which similar services couldn’t make possible.
For orthopedic surgeons and physical therapists
*teamLabBody -3D Motion Human Anatomy- is useful for studying anatomy and kinetics and for clinical practices.
*The existence of important nerves hidden behind muscles can easily be found, making surgery plans easier.
This app can be used offline, making it possible to be used during surgeries with appropriate cleaning process.
*The visuals are easy for patients to understand and will be useful during outpatient services.
For medical and nursing students
The diagram of the human body in teamLabBody -3D Animated Human Anatomy- created from live human data will support your study on human anatomy and kinematics.
For massage practitioners and athletic trainers
*teamLabBody -3D Motion Human Anatomy- will support your study on human anatomy and kinematics and will be useful for studying and developing techniques for medical treatment.
Collaboration with other fields
“teamLabBody”is planning to open our data to utilize it for education and commercial purposes. Feel free to contact us for collaboration, development, or application.
Born in 1956.Professor of the laboratory of “Orthopedic Biomaterial Science” of Osaka University. Researches on Shoulder and knee joints, 3-dimensional kinematic analyses of the bones and joints, Development of artificial joints, Biomechanics and kinematics of joints.