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Flower and Corpse Animation Diorama

teamLab, 2008, Digital Installation, LED, 12 channels, 12 min 28 sec (loop), H: 2700 mm, Sound: Haleo Shiiya (Sound Director) + Shigetake Ao (Compose & Mixing & Recording) + Keiichiro Shibuya (The third term music) + Fuyuki Yamakawa (Khoomei) + Shuri (Voice) + Tomoko Takeda (Shinobue) + Tetsuro Naito (Wadaiko) + Koyasan Shingon Buddhism Sohonzan Kongobuji, Koyasan Wakayama (Field REC)

Flower and Corpse Animation Diorama

teamLab, 2008, Digital Installation, LED, 12 channels, 12 min 28 sec (loop), H: 2700 mm, Sound: Haleo Shiiya (Sound Director) + Shigetake Ao (Compose & Mixing & Recording) + Keiichiro Shibuya (The third term music) + Fuyuki Yamakawa (Khoomei) + Shuri (Voice) + Tomoko Takeda (Shinobue) + Tetsuro Naito (Wadaiko) + Koyasan Shingon Buddhism Sohonzan Kongobuji, Koyasan Wakayama (Field REC)

Created in 12 scenes, this illustrated story features the theme of “The clash, cycle, and symbiosis between nature and culture.”

The world of the artwork is created in three-dimensional space on a computer, visualizing ultrasubjective space within 12 perspectives. The 12 screens in the exhibition space are arranged in positions that are relatively identical to 12 perspectives on the world of the artwork.

The ultrasubjective space of the work is cropped from several perspectives in order to cut the space out of its surroundings, and it attempts to combine reality with the world of the artwork by creating a three-dimensional display using multiple screens to visualize the display space.