NEWS

Theneeds に、掲載。(Aug 30, 2015)

Digital Butterfly Exhibits

This Project by ‘teamLab’ Features Glowing Butterflies Consuming a Room

‘teamLab’ created this unique digital butterfly exhibit, which will be featured at the START Art Fair in London. The exhibit titled ‘Flutter of Butterflies Beyond Borders’ takes up an entire room. 

The entirety of one room at the Saatchi Gallery will be covered in a digital butterfly display. The butterflies will dance and soar across the walls and ceilings of the room. The walls are covered with mirrors to enhance the experience. While each butterfly is illuminated with a digitized glow, when they come together to create a swarm of insects, it intensifies the entire scene. 

As guests enter the room it will change and alter the course of the butterflies. The insects will either wither, die, spring up or blossom. The goal for this creative art and technology-based display that aims to depict the relationship between humans and nature.

designboom に、掲載。(Aug 27, 2015)

teamlab sends a flutter of butterflies beyond borders into saatchi gallery

teamlab sends a flutter of butterflies beyond borders into saatchi gallery

teamlab sends a flutter of butterflies beyond borders into saatchi gallery

teamlab: flutter of butterflies beyond borders
saatchi gallery, london
september 10th – 13th, 2015

teamlab takes over the saatchi gallery during the START art fair in london. the exhibition sees the japanese collective continuing their creation digital projections that eliminate the borders of architecture through an array of frequently changing images. ‘flutter of butterflies beyond borders’ is composed of a mirrored walkway that depicts the seasonal course of flowers over a year — a moving image of growth and decay that reacts to viewer’s activity. one’s presence affects their cycle and whether they wither, die, spring up and blossom, ultimately exploring the boundary between nature and human behaviour.

the gallery space sees butterflies flying across its walls, onto the floral imagery which looks at art being released from its constraints by the digital domain. created in real-time by a computer program, the visuals of the winged insects are not pre-recorded or played back, and are continuously changing, never to be repeated. the installation includes the artists’s previous ‘ever blossoming life II – dark’ and ‘flowers and people, cannot be controlled but live together – a whole year dark’, all three overlaid onto one another to create an all-encompassing, immersive experience of movement and color.

MY MODERN MET に、掲載。(Aug 25, 2015)

Interactive Installation Transports Viewers to Dazzling Universe of Infinite Lights


Japanese tech art studio teamLab invites viewers to step into a galaxy of twinkling lights in Crystal Universe, their latest fully immersive installation. The Tokyo-based collective positioned 60,000 suspended LEDs in three-dimensional space, using their original 4D Vision technology to create the dazzling appearance of an infinite number of light particles cascading endlessly in all directions.

Like their previous works, Crystal Universe is interactive and responds to the movements of the visitor. According to teamLab, “When the viewer enters the space, they will cause a change that will affect the lights in the entire space, and that change will continue to cause change indefinitely. While the light continues to change across the entire universe space, the universe that the viewer causes change in will constantly be created with the viewer at its center.” What’s even more amazing is that visitors can also use their smartphones to select elements to bring to life in the display. With the tap of a finger, nebulae, planets, and stars burst into creation, lighting up the glittering cosmos with the viewer at the core.

Crystal Universe will be on display through September 27 at the Pola Museum Annex in Tokyo.

the creator's project に、掲載。(Aug24, 2015)

Enter a Real-Life Matrix in teamLab's 'Crystal Universe'

A galaxy of hanging LEDs forms the world of teamLab’s latest immersive installaition, Crystal Universe. The experience feels like the Japanese tech art studio’s Crystal Fireworks and Floating Flower Garden had an endlessly sparkling, smartphone-controlled baby that recasts you as Neo from The Matrix—at times, you see nothing but green, blue, and red lights, and control of the whole thing is at your fingertips.

Thanks to teamLab’s Interactive 4D Vision technology, the group writes in their project description, “When the viewer enters the space they will cause a change that will affect the lights in the entire space, and that change will continue to cause change indefinitely. While the light continues to change across the entire universe space, the universe that the viewer causes change in will constantly be created with the viewer at its center.” That’s right, visit the Pola Museum Annex in Tokyo from Aug 21 – Sep 27, 2015, and you might find yourself the center of the universe. Thanks, teamLab.

Asia Society に、掲載。(Aug 24, 2015)

Interview: New Asia Society Museum Director on Why Art and Culture Are the 'Best Connectors' of People

In new media, the Japanese collective teamlab is currently enjoying a burst of exceptional creativity. I admire their ability to create sheer poetry out of pixels and light. Unlike a lot of new media work, the effect of encountering their work, especially their installations, is of an emotional overload, a wave of sensation in the visitor.(Excerpt from the text)

Sankei News に、掲載。(Aug 22, 2015)

スマホで宇宙創造 チームラボ新作「クリスタル ユニバース」 銀座で公開

プログラマー、エンジニア、CGアニメーターら多岐にわたるデジタル分野の専門家で構成するウルトラテクノロジスト集団「チームラボ」(猪子寿之代表)が東京・銀座のポーラミュージアム アネックスで個展「teamLab Exhibition, Walk Through the Crystal Universe」を開催している。(Excerpt from text)

Art Radar に、掲載。(Aug 21, 2015)

Preview: START Art Fair at Saatchi Gallery spotlights emerging art scenes

START Art Fair re-dimensions the global art fair to gallery size.

Now in its second edition, START Art Fair takes over London’s Saatchi Gallery to present a fully-fledged art fair programme focusing on emerging artists and art scenes.

Challenging the standard location of the global art fair in a convention centre or a dedicated space, START Art Fair takes the annual event back to the gallery. The second edition of the young London art fair will take place from 10 to 13 September 2015 (preview on 9 September) at Saatchi Gallery in London, covering all three floors of the famed art museum.

The fair is presented by Prudential and organised in a collaboration between Saatchi Gallery and Parallel Contemporary Art, a non-profit organisation dedicated to supporting emerging artists across the world, founded by art collectors and patrons David and Serenella Ciclitira in 2008 (and sponsored by Prudential).

START features young galleries from around the world, and shifts the focus on emerging artists and new art scenes. In addition to the usual gallery booths, the fair also introduces a curated projects section, a charity auction held by Christie’s and a talks programme. This year, participating in the fair are 47 international galleries from 25 cities, including Art Twenty One (Lagos), Dastan’s Basement (Tehran), Hafez Gallery (Jeddah), Galeri Chandan (Kuala Lumpur), Osage Gallery (Hong Kong), Gallery SoSo (Seoul) and Triumph Art Space (Beijing).

A fresh look

START’s location is a paradox of our contemporary times. An art fair is primarily a ‘market place’ for collectors to purchase art. The museum is, on the other hand, a non-profit space, where the public goes to appreciate and learn about art. Saatchi Gallery’s art fair bridges these two opposites, giving rise to a new hybrid that perhaps might be less intimidating for some yet more pretentious for others.

Nonetheless, START has already – in its young life – garnered success. Talking to Art Radar, Fair Director Niru Ratnam says:

We had a really good response to the first edition with London’s top collectors attending. The most important lesson we learned was the importance of creating a pleasant environment for them. If you are starting a new fair it really helps if you can do it in something that isn’t a convention centre and somewhere where collectors are happy to spend time. […] The fair takes place in the museum-quality surroundings of the Saatchi Gallery so that really is the best context you could imagine for displaying new work.

Another key strength of the art fair is its dimension: in smaller scale, it presents a good overview of art from the ‘peripheries’, which does not usually find much space or opportunity to participate in the larger art fairs in London such as Frieze. Ratnam says that there is now a real demand from London’s collectors and curators to have access to newer galleries or galleries from emerging markets. Moreover, START also revolutionises the traditional presentation of the art fair and its booths, by making it more similar to an exhibition. Ratnam says:

Most of the artists in the fair are new to London collectors, so the way they are displayed is crucial in attracting their attention. It is also because of this that we keep the fair small – there might be too many new discoveries to take in if there were 100 galleries! […] We want to continue with the beautiful looking presentations that characterised the first edition of the fair – so the booths are laid out in a rather unusual fashion for an art fair that is designed to make it look more like a museum show.

START is innovative not only for its location in a museum, but also for its complete focus on emerging artists and art scenes. Ratnam tells Art Radar:

We’re all about new art scenes so it’s rewarding to have galleries from cities like Seoul, Cape Town and Tehran in the fair. […] There is a natural connection between what the Saatchi Gallery programme of the last few years [has been] (emerging artists from around the world) and what START is doing, so that’s a huge advantage as that’s what collectors expect from a visit to the Saatchi Gallery.

New art from Asia

This year’s edition of the fair introduces a new section, START Projects ­– a specially curated sector that takes up the whole of the second floor at Saatchi Gallery. This part of the event is really important, according to Ratnam, “to give variety and depth to an art fair”.

“This is Tomorrow” is a series of solo artist presentations selected by Fair Director Ratnam, focusing on artists whose work is “rooted in the contemporary either through the way they work, their subject matter or the context in which they work”. Among the highlights is 2010 Sovereign Art Prize winner, Sri Lankan artist Pala Pothupitye, who is showing with Hempel Galleries from Colombo. His work articulates the history of violence in the island through a mixture of formal academic style and family craft-based visual tradition.

Vietnam-born, London-based Chinese artist Vay Hy, showing with Christine Park Gallery, will present a series of abstract ink paintings whose final forms are determined by the use of salt and acrylic as well as the effects of the everyday English weather as they stand on the balcony outside his studio.

The Projects also present the first UK solo exhibition of Japanese art collective Chim↑Pom, winners of the ‘Emerging Artist of the Year’ at the Prudential Eye Awards 2015. The show includes some of their key pieces, such as KI-AI 100, Black of Death and REAL TIMES. All three performative film works engage with the effects of the Fukushima nuclear disaster. In KI-AI 100 (2011), the group with friends stand at Fukushima yelling 100 “KIAI”, a traditional fighting cry used in Japan.

In Black of Death (2007), set partly in the evacuation zone around Fukushima, the collective herds a growing crowd of crows over Tokyo’s landmarks. For REAL TIMES (2011), Chim↑Pom trespass into high-security areas of towns uninhabited due to the nuclear accident, and finally stretch out a white flag onto which they spray a red circle – the sun in the Japanese flag – before transforming it into a radiation symbol.

The Prudential EYE ZONE draws from the 2015 Prudential Singapore Eye exhibition at the ArtsScience Museum in Singapore as part of the 50th anniversary celebration of the city-state. The show featured 17 innovative artists selected from over 110 submissions by an international curatorial panel.

Selected artists in this section include some of the most influential and promising from Singapore:

Charles Lim
Jeremy Sharma
Gerald Leow
Jane Lee
Chia Ming Chien
Chen Sai Hua Kuan
Donna Ong
Justin Loke
Lee Wen
Sean Lee

The fourth project is the first solo presentation in London by Japan’s teamLab, an Ultra-technologists group that includes programmers, mathematicians, architects, CG animators, web designers, graphic designers and artists. The collective was shortlisted for ‘Best Emerging Artist Using Digital and Video’ at the Prudential Eye Awards 2015.

teamLab’s interactive digital installation Flowers and People, Cannot be Controlled but Live Together – A Whole Year per Hour, Dark (2015) creates a fully immersive environment comprising a mirrored walkway and a large open space. While flowers spring up, blossom, whither and die, the interaction of the viewer will affect their transformation, causing continuous change in the installation.

Casa BRUTUS に、掲載。(Aug 21, 2015)

チームラボの新作は、入り込める小宇宙!?

快進撃が止まらないチームラボ。8月21日からは銀座でも新作をお披露目中です。
昨年47万人を動員した、日本科学未来館の展示『チームラボ 踊る!アート展と、学ぶ!未来の遊園地』。その勢いのまま、この夏も各地で展覧会を開催しているチームラボ。現在、ポーラ ミュージアム アネックスでも新作がお披露目だ。彼らが開発したインタラクティブ4Dビジョンを使った作品はこれで3つ目。今作の楽しみ方を、代表の猪子寿之さんに指南してもらった。

Q 新作のコンセプトは?

LEDを3次元上に配置して、立体の映像表現をできるようにしたのがインタラクティブ4Dビジョンなんですが、せっかく立体にできたなら、いつか中に入ってみたいなと思っていたんです。それを実現したのが今作。およそ6万個のLEDがひしめく宇宙のような空間です。これまで同様、鑑賞者がスマートフォンで専用のWebにアクセスし、その中にある”流星”や“ビッグバン”といったアクションを選んでスワイプすると、LEDの光に変化が起きる。訪れた人によって宇宙が構成され、刻々と変容していく作品です。

Q インタラクティブ4Dビジョンについて詳しく教えてください。3次元化された映像表現なのに、“4D”と呼ぶワケは?

例えば、3D映画は現実には2次元で、メガネを掛けることで視覚的に3次元のように感じられるだけなのに“3D”と呼びますよね。でも僕らがやっているのはリアルに3次元の立体物。現実の次元がひとつ上だから、じゃあ“4D”だよね、と(笑)。まぁ、これは冗談で、真面目に話すと時間軸を4つ目の次元と考えているんです。変化しない彫刻を3次元と考えると、映像やインタラクティブな作品は時間も関わるので、数学的には4次元。この考え方は僕らが見つけたわけじゃなくて、昔からあるもの。それを映像技術によって現実化するシステムを作ったというだけです。

Q 今作では人の介在も大きなキーワードですね。

これまでの芸術鑑賞では他人は邪魔な存在だったと思います。モナリザを観るときも、周りにいる人はみんな邪魔でしょ?(笑)。つまり、重要なのは僕とモナリザ。個人と作品の関係性しかなかった。それがデジタルを使ったインタラクティブな作品では、他人がいたほうが面白い。例えば今作で“ブラックホール”というアクションを選んでスワイプすると、中にいる人を中心にブラックホールが生まれたりするんです。“流星”も人に向かって飛んでいくし、作品を介して人と人に新たな関わりが生まれていく。これは今までのアートになかったことです。

Q 次元の考え方や関係性の発見。新作がより楽しみになりました。

今作はまだまだ解像度が粗くて、初期のファミコンみたいなもの。6000万個のLEDがあればなぁ……! 近い将来、もっと密度は上がっていくはず。とにかく今は、4Dビジョンの新しい試みを体感してほしいですね。

インタラクティブ4Dビジョンって?

チームラボが開発したスマートフォンなどでコントロールできる、立体映像システムによって作られた立体ディスプレー。過去にはクリスマスツリーや花火をモチーフにした作品が発表されている。